Limbo and Inside

This past week Helen and I have been playing “Limbo” and “Inside” by Playdead on the XBox. These are such good games! Both Limbo and Inside have tons of atmosphere. They are a moody, luscious side-scroller games. The puzzles are engaging, and you never feel like you are completely stuck. Ironically, we both thought that the hardest puzzle in “Inside” was the very first one in the farm, which you get to quite early on.

Continue reading “Limbo and Inside”

Branding the Go Build

I want to make sure that I can print out the version information from my Go builds. To do this I need to embed the current version information automatically into the application when I build it. Following the information at https://blog.alexellis.io/inject-build-time-vars-golang/ and this https://stackoverflow.com/questions/11354518/application-auto-build-versioning, I have the following boilerplate:

Continue reading “Branding the Go Build”